It began with an idea
The idea of making a game was born when I was 6-7 years old. I already had a passion for games and was fascinated by them.
But as life goes, I lost the thought of developing a game. However, my dream was still there and it sticked in my head. I don’t know why but in the past I often thought “now I’m doing it” - spoiler: I didn’t. Obviously it wasn’t the right time for me.
Unconsciously the more I played games, the more I wanted to make one. One day I just downloaded Unreal Engine and started. Mainly without knowing what I'm actually doing and it was fun. I had no goal, no vision of my game - I just had the Engine as a playground. At this time development became more fun to me than playing. So I gathered the needed knowledge wherever I could (and still can).
After years of learning my Realm Watch journey finally began…